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Showing posts from October, 2024

Clock Tower: Rewind: The Pinnacle of Horror

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 The time has finally come for fans of 1995s Clock Tower. As the release for Clock Tower: Rewind is finally upon us. And it gives everything needed in order to show that it still has it. I have been anticipating this release since the announcement was made. Clock Tower was a series that died before its time, and now it's in the hands of everyone worldwide for the first time legitimately. No more emulators for Jennifer needed. So, I implore anyone reading this to go and buy this game. The amount of love packed into it is more than worth the price.  But what makes this game worth it? The simple answer is everything, yet that doesn't sell many people on why they should care. And I don't blame them because the era of Horror in Video Games and Movies is booming. There are so many projects coming and going that it's overwhelming. However, what Clock Tower brings to the genre is ingenuity, beauty, and that love for Horror and the movies that it takes inspiration from.  To star

Horror Movies: Originals vs Remakes

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 Watching through the Friday the 13th franchise and playing some of the Silent Hill 2 Remake has gotten me thinking more on the idea of remakes and reboots. This is because with movies you have many different avenues to access films whether that be physically or digitally. Like, I found a sealed DVD copy of The Matrix at a shop for super cheap. But this does not apply to games. You may have to scour multiple digital storefronts to access a specific title or even shell out loads of money for an original physical copy. That is not even taking into account the process of emulation. An alternative that does not properly serve many people.  This is because emulation runs an imperfect experience. Creating new glitches on top of needing to work with your PC setup. As well as finding the right emulator that fits your preferences. So, it's quite comical to hear people jump straight to emulation when discussing preservation or of ways to play a game. Because at the end of the day, these game