Zero Time Dilemma: Time To Die A Lot
The end of my journey with Zero Escape is here. An epic conclusion of a phenomenal series is what I wish that I could write. But, the franchise never gets to the heights that 999 was able to garner. While Virtue's Last Reward had more of a bloat and filler issue. Zero Time Dilemma feels painfully short. The game looks worse, has worse versions of half of the returning characters, and has too minimal of interaction from the player. It makes me wish that they would've just done separate Nonary Games for each title with no strings attached. Even the threads that come from VLR into ZTD aren't the best. Especially when you consider that characters like Alice and Clover were so closely involved with the plot line in VLR, and in some cases with 999, yet they are absent from this game completely. And when you think about the idea that VLR and ZTD were made in conjunction with each other, it starts to become more baffling. So, you have this sequel that picks up almost exactly at th...