Syberia: The World After
Recently, I decided to finally finish Syberia: The World Before. The fourth installment in the Syberia franchise, and the last one from series creator Benoît Sokal, before he passed away on May 28, 2021. So, it took me a minute to work up the courage to finish the game that I started two years ago. It's funny to think about this because I had only finished the original trilogy like a month or two before Sokal had passed away. The question to be asked is, why did I feel so deeply for something in such a short time? The answer lies in the writing. Syberia 1 is a point-and-click adventure game from 2002 that was developed by Microids. This first outing had some issues when it came to movement and visibility, yet the environments and characters were so enriching. It made me miss the wide usage of pre-rendered backgrounds. Not to mention the wide usage of automatons and other mechanical works that defined the series as a whole. But to get back on track, the draw for me was how engaging ...