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Showing posts with the label Fighting Games

Mortal Kombat 4: The Most Unserious of Kombats

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 Seeing as how the month is October, I wanted to cover something Horror. Or in this case, something Horror-adjacent. The first one that I landed on was Mortal Kombat. But not just any Mortal Kombat. I am going to cover the funniest entry, Mortal Kombat 4. A divisive entry for people as some can find the diamonds in the rough, while others simply can't stand it. For me, I love this game. I put it up there with SoulCalibur II as my favorite fighting games. Yet where SoulCalibur II succeeds on almost all of its fronts. From the presentation to the way that game feels and flows. It's why SoulCalibur II has always stood as a gold standard for me. This is especially true when you look at other iconic 3D Fighters.  But Mortal Kombat 4 is not any of that. The game on its surface doesn't appear to be much different from its 2D predecessors. The major difference really just involves the new 3D stylings. So, you could absolutely arrive at this conclusion if you've only spent a few...

Street Fighter III: 3rd Strike: Inspiring The Future

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 The time to write has come once again. And I was really unsure of what to tackle. With so many different interests and no real direction, I was kind of stumped. But then as I was looking at some music to listen to, I remembered Street Fighter III: Third Strike. Not in the sense of like an old friend, but because I had recently gotten to see some Third Strike, in-person, being played for money. It makes me happy each time. Even with my limited knowledge, I can enjoy the game for the technical skill and decision making that goes into each match. Like, the way people play each character, and how they approach each situation with them differs based on the player. You never see two Kens play the same way in a mirror match. No amount of sitting back and gaining meter through whiffed normals is gonna speed the game along, because at some point you have to make a decision. And that's where a lot of the excitement comes from. That quick reflexive nature makes each punish matter.  So, ...