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Showing posts from February, 2026

Media Remakes: Just Do It Again

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 The fast turn around of February means that I have less time to figure out what to talk about. But it just so happens that I do have something in mind. And that's Remakes in Media. This topic has become more and more prevalent in recent years as movies, games, and shows are recycled and redone. And to be clear, this is specifically about remaking, and not rebooting. But even the examples I have in mind skirt that line, so who really knows exactly. Regardless, while it's nice to get a shiny new coat paint on an old favorite. Sometimes I just feel tired looking at how the material gets treated. So, the goal for today is to talk about some media that I have engaged with and their remakes.  For some context, the reason I wanted to talk about remakes again revolved around the rejected Bloodborne Remake that the now defunct Bluepoint Games had pitched. Like, it fucking sucks that the studio got shutdown, but I can't understand wanting to remake a game like Bloodborne. If anythin...

A Bay of Blood: If You Kill For Killing's Sake, You Become A Monster

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 Lately, I've been on a real Horror kick. Watching The Initiation, The House on Sorority Row, Curtains, and A Bay of Blood. While I enjoyed all of these movies for what they were doing, the one that stuck with me the most was A Bay of Blood. The 1971 Mario Bava classic that served as the template for the early Slasher Boom in the 1970s and 1980s. And when you watch it for longer than a minute, you really see how influential it was. Like, Italian Films, and Giallos more specifically, have been noticeably influential, but A Bay of Blood seemed to be the "It Girl". A title that I think it rightfully deserved.  A Bay of Blood landed in that sweet spot for me as a Slasher with its element of surprise. This part was important because when thinking about Giallos, the surprise aspects function a bit differently. It's what separated them from their non-Italian contemporaries. With Friday the 13th, the surprise will almost always be on the timing of the kill. You would hear the...